The SYMPHONY project develops an innovative platform for supporting policy-making, including the following key components: i) An agent based macroeconomic model and simulator for policy making, able to take into account disequilibrium dynamics and including credit and financial markets ii) An integrated system of social media mining and information markets, able to collect citizens’ economic expectations in order to inform policy makers and to calibrate the expectations of artificial agents in the agent-based model iii) A game interface for the agent-based model, in order to allow researchers, policy makers, stakeholders and citizens to access and interact with the model iv) A set of customized information markets in order to monitor and collect dynamically the expectation of the users on the simulated artificial economy. This allows for a dynamic feedback between policy and expectations. These components are designed to provide policy makers with a groundbreaking set of instruments able to involve citizens in the policy formation process and to increase their awareness about the various economic scenarios.
A new class of enterprise systems, proactive enterprises, that will be continuously aware of that what "might happen" in the relevant business context and optimize their behavior to achieve that what "should be the best action", are emerging nowadays. ProaSense's core goal in this context is to pave the way for an efficient transmission from Sensing into Proactive enterprises systems, a new class of systems that will be in essence of a world where it is possible to prevent problems or capitalize on opportunities before they even occur. This will be achieved through the adoption of the Observe-Orient-Decide-Act (OODA) loop of situational awareness and development of corresponding technologies supporting a scalable, distributed architecture for the management and processing of big-data that will eventually enable continuous monitoring and the need for service adaptation and propose corresponding changes in an (semi-) automatic way.
As enterprises increasingly adopt the model of cloud computing, the enterprise IT environment is progressively transformed into a matrix of interwoven infrastructure, platform and application services which are delivered from diverse service providers. To help enterprises deal with the overwhelming complexity of consuming large numbers of cloud services from diverse providers, future enterprise cloud service delivery platforms will need to implement a wide array of sophisticated brokerage-enabling capabilities, which will give rise to services that go far beyond anything currently offered by today’s cloud intermediaries. The challenge, to which the Broker@Cloud project commits, is to research and to develop solutions with respect to some of the most valuable and technically demanding types of brokerage capabilities foreseen for future enterprise cloud service brokers.
The goal of the COLLAGE project is to design, develop and validate an innovative Social Creativity Service-Set which will support the synergistic interlinking of learning processes, resources and systems with social computing services for inspiring learners, social affinity spaces for leveraging expression and exploration, and social game mechanics for supporting social evaluation and appreciation of creative behaviour.
WatERP will develop a web-based “Open Management Platform” (OMP) supported by real-time knowledge on water supply and demand, enabling the entire water distribution system to be viewed in an integrated and customized way. The OMP will provide to the user inferred information regarding water supplies, flows, water consumption patterns, water losses, distribution efficiency, and water supply and demand forecasts, within a web-based unified framework.
Ecological issues in traffic become more and more pressing as personal transportation is one of the greatest contributors of CO2 emissions. Means to help people reducing their ecological impact are urgently needed. To answer this need PEACOX (Usable Persuasive Trip Advisor for Reducing CO2-consumption) provides travellers with personalized multi-modal navigation tools that allow, help and persuade them to travel and drive ecological friendlier.
Achieving business flexibility is a necessary condition for the business development of SMEs. ReFLEX project is aiming to perform a research on the new model for the description of dynamic business processes, and to develop an ad hoc BPM solution tailored to the needs of SMEs which will help them REspond more quickly to chaning customer requirements than their larger and less agile competitors, and be more FLEXible, thus providing them with clear benefits and making their smaller size an advantage.
ALERT is an Open Source project that aims to improve the overall bug resolution process in Open Source developers' collaborative environments. ALERT system provides methods and tools to improve the coordination among collaborative as well as distributed virtual teams developing software in Open Source communities and in software development companies.
The PLAY project will develop and validate an elastic and reliable architecture for dynamic and complex, event-driven interaction in large highly distributed and heterogeneous service systems. Such an architecture will enable ubiquitous exchange of information between heterogeneous services, providing the possibilities to adapt and personalize their execution, resulting in the so-called situational-driven process adaptivity.
The OrganiK project aims at the research and development of an innovative Knowledge Management system that will provide a semantic fusion of enterprise social software applications that can reside within the firm or in several collaborating companies and can enable the effective managing of organisational knowledge while being adaptable to small knowledge-intensive companies